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Draconis on 26 May : 18:17
Jel svraca tko jos ovamo mozda? :O

achnaw on 18 Apr : 14:23
i has a shuvel

ybika on 22 Feb : 22:15
I said it in one of the threads but will here too - thanks all and I wish everyone the best wherever they find themselves.

Metallian on 22 Feb : 21:43
OS will always have a special place in my heart... <3

Im sad cos its gone but on the other hand im happy cos u move on... i wish u the best and will spk with u ingame as i always do.. GL&HF in BWL now folks... love u all :D

Toecutter on 22 Feb : 20:50
Goodbye OS, was fun while it lasted!

achnaw on 22 Feb : 18:03
Goodbye OS I will miss you. Hope everyone gets a new guild. Cya around

Hrbossix on 22 Feb : 17:30
Old Skool = The End
x)

achnaw on 21 Feb : 18:27
Wee, "Unable to connect to server". Maybe I'll get in before MC starts.

Svartberg on 21 Feb : 17:21
WTH I can't conect to server in some strange way!

Draconis on 19 Feb : 13:39
I m coming back tommorrow, wheee :)

Mybri on 19 Feb : 11:55
Hi Guys, Im taking som time off now. I'm going 4 weeks to France. So this means that I'm not coming online unless I find my selv a computer down there. I hope this does not affect my trail time with Oldskool. Greetings to you all!

Nightdevil on 13 Feb : 17:19
on Vaction be back at saturday night

Zuhl on 11 Feb : 16:09
Hey guys, im sorry i have been inactive the last 2 weeks. Im out of game time, and having a little money issue right now, it's hard to make it all go around as it is. I just hope that you all understand, and that im still wellcome in Old Skool when the crisis is over.

//The hard working troll mage Zuhl.

Aid on 08 Feb : 15:25
hi ppl heard about the 10% on ragna...nice to hear that u making progress!!..take him next week!!..gl ppl!!

Flatty on 07 Feb : 15:13
new query about raids in 'Old Skool' section (AGAIN, how much u want raid???), go and answer questions!!


Online
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most ever online: : 38
(members: 0, guests: 38) on 21 Nov : 18:38

Members: 245
Newest member: meroisha
This site is closed email to someone | printer friendly
If you didn't noticed this site is closed since 16 February 2006, we wish all our ex members happy adventures and a lot of alliance kills in Azeroth :)
[Submitted by hrsincro]
Posted by: hrsincro on Thursday 28 February 2008 - 17:12:55 | comments: 4

Changes to item distribution email to someone | printer friendly
We had alot of talking yesterday and agreed about new item distribution system, which is much more fair than past one.

so check changes here:

http://dkp.playerswanted.co.uk/20060216-GuildRules.htm

Because of new biding system and to 'even' tanks w rest of warrs, tanks will lose some dkp.

so, ceck DKP page also, and REMEMBER your DKP!!!

[Submitted by Flatty]
Posted by: Flatty on Thursday 16 February 2006 - 16:30:04 | comments: 1

World of Warcraft Client Patch 1.9.3 email to someone | printer friendly
Love is in the Air!

Are you looking for love? All of Azeroth soon will be! As winter draws to a close the races are starting to seek that special someone. Be on the lookout for amorous individuals! Put on that special perfume or cologne, express your love, and receive gifts in return! Prepare yourself... love will soon be in the air!

Mac
o Added native support for Intel-powered Macs such as the iMac (Core Duo) and MacBook Pro. World of Warcraft is now a Universal Application. Be advised that the minimum supported MacOS X version has been changed to 10.3.9; World of Warcraft version 1.9.3 and later will not launch on older revisions of MacOS X.

Battlegrounds
o The default graveyards in Alterac Valley for each side were moved further up the tunnels away from the battlegroud exit. This should prevent accidentally leaving the battleground.
o The chokepoint building leading to the towers in the Horde base in Alterac Valley will no longer dismount players.

Paladin
o Eye for an Eye - This talent will now still do damage when the paladin is stunned. In addition, if the critical hit kills the paladin, damage will still be dealt to the spellcaster.
o Greater Blessing of Sanctuary - Paladins with Righteous Fury will now generate extra threat correctly when this Blessing procs.

Rogue
o Deadly Poison V - The charges were inadvertently not increased with the new rank of the ability. Increased from 105 to 120 charges.
o Slice and Dice - This ability should no longer miss.

Warrior
o Shield Block - This aura will now correctly be removed when the charges are all consumed. However, it is still possible when fighting multiple opponents to get extra blocks due to technical restrictions.

Items
o Arcanist Gloves were not receiving the intended spell damage bonus; this has been corrected.
o The Stamina and Intellect on Kezan's Unstoppable Taint were inadvertently flipped; this has been corrected.
o The Enigma's Answer and Stormcaller's Wrath effects now have tooltips.
o The mana regeneration effect from food no longer causes threat.
o Quicksand Waders are now Bind on Pickup.
o The Panther Hide Sack is now Superior Quality.
o The Slime-coated Leggings now have their proper nature resistance.
o Prophetic Aura, Mageblood Potion, Wizard Oils, and the Mana Regeneration bracer enchant no longer generate threat for the wearer, and should also provide the increased mana regeneration on normal ticks instead of every 5 seconds.
o The Ancient Hakkari Manslayer has the proper icon again.

Professions
o The Engineering schematic for the Tranquil Mechanical Yeti now requires a Cured Rugged Hide rather than Ice Thistle E'ko so that both Horde and Alliance Engineers can make the recipe.
o Stormshroud Gloves are now Bind on Equip.

Quests & Reputation
o Grammar fixed for gossip associated with the quest "Trial of the Sea Lion" in Moonglade.
o Fixed a bug with the quest "Glyphed Oaken Branch" that was having the quest become available sooner than it should have.
o The reputation modifier of Squire Leoren Mal'derath has been reduced.
o The at-war flag is now turned off any time a player crosses a threshold increasing their reputation.
o Zandalar Tribe reputation rewards for killing mobs in Zul'Gurub have been increased.
o Winterfall Spirit Beads and Deadwood Headdress Feathers now stack in quantities of 250.

Raid & Dungeons
o Various bugs have been rectified in the Ahn'Qiraj dungeons.
o Molten Core
+ It should now be very difficult to remain out of combat while fighting the bosses in Molten Core.
o Zul'Gurub
+ A small number of spawns have been removed from Zul'Gurub to allow for a slightly faster clearing time.
+ Increased cooldown on Poison Bolt Volley of High Priestess Mar'li.
+ Slightly reduced the melee damage of High Priestess Mar'li.
+ The vengance effect gained by the death of the raptor Ohgan during the Bloodlord Mandokir fight has been increased in power.
+ Reduced the overall damage of High Priest Thekal.
+ Slowed the rate at which the panthers spawn during the High Priestess Arlokk fight.
+ Hakkar:
# Melee damage reduced.
# Cause Insanity should now correctly target Hakkar's current target, rather than closest.
# Cause Insanity will no longer remove all threat gained.
# Reduced the damage dealt by Poisonous Blood Siphon.
# Increased cooldown on Blood Siphon.
# Gained an Enrage ability after 10 minutes in combat.
# No longer has the Slow ability.
# Corrupted Blood now deals direct damage with a following damage over time effect and no longer spreads to others in the raid.
# Fixed a bug that was causing Corrupted Blood to target the current target rather than the intended random target.
+ Increased duration of Poisonous Cloud emitted by Sons of Hakkar.
+ Shades of Jin'do are now considered Undead.
o Slightly increased the movement of Lethon's Spirit Shades.
o Reduced the duration of Lethon's Draw Spirit from 7 seconds to 5 seconds.
o Fixed a bug that would cause Lethon's Draw Spirit to spawn two spirits per person instead of one.
o King Gordok can no longer be seperated from Cho'Rush the Observer in Dire Maul.

World Environment
o Royal Dreadguards, Undercity Guardians, and Ironforge Guards will now detect enemy players at the same distance as the other cities' guards.
o Fixed a bug that would cause you to dismount in certain areas within the Undercity.
Posted by: Crozuga on Wednesday 08 February 2006 - 10:13:18 | comments: 4

Raids plan and signup email to someone | printer friendly
Many still can't find it so here is link on forum for raiding plan:

http://www.hrsquad.net/os/forum/viewtopic.php?t=651

here is 1 day from raiding plan:

Saturday 4th - AQ 20 man- Signup

That word 'Sinup' is link to signup page!
[Submitted by Flatty]
Posted by: Flatty on Saturday 04 February 2006 - 11:12:22 | comments: 11

Raid plan & signups email to someone | printer friendly
As calendar on main page have some bugs (even I can't see all events I created myself), raid plan will be on forum under Old Skool section with whole month, and signup link will be for next few days.
Also, as only I can see notes u add (unfortunately, that can't be changed), I will create thread under particuar instance section with list of drafted players and note for those who can attend in different time when should they be online and ready to join raid.
[Submitted by Flatty]
Posted by: Crozuga on Thursday 02 February 2006 - 18:43:47 | comments: 3

New DKP page host email to someone | printer friendly
We are moving from ex-members host for DKP standings page. Everything is transfered, so u don't need to register, just login with your username and password u was using on old host.

dkp.playerswanted.co.uk

Thanks Geronimo
[Submitted by Flatty]
Posted by: Crozuga on Thursday 02 February 2006 - 18:43:34 | comments: 15

New raid signup system on trial!! email to someone | printer friendly
We will try new raid announce/signup system. Raids r announced on calendar of this page. For now I made MC raid on Sunday. In calendar, signup link for certain raid is link called 'Click here to discuss on forum' (hope that zuga can change this so it writtes 'Signup here')
On signup page is all data about raid. U must register on that page and create ur character(s).
Day before raid I will make draft of signed ppl, so u know who will be in raid. If u findout later u cant attend, u must 'Delist' yourself ASAP, and if u r already drafted, u must contact raid leader or other officer!
Rule update about this is also in forums, so check it out.

Sooo, go ASAP and signup :D

[Submitted by Flatty]
Posted by: Crozuga on Friday 20 January 2006 - 15:06:52 | comments: 2

New guild rules!! email to someone | printer friendly
New guild rules r available on forums so check it out:

http://www.hrsquad.net/os/forum/viewtopic.php?p=3898#3898

Some changes may involve but, generally, that's it, so read it carefully ;)
[Submitted by Flatty]
Posted by: Crozuga on Friday 20 January 2006 - 15:06:33 | comments: 3

About the new way we give DKP email to someone | printer friendly
We have changed the way we gave DKP from last raid; this has been done for several reasons like to save the time it takes to update it.

The on time/to end time bonus has been removed, instead we have raised the pr hour DKP slightly.

On top of that we don’t give + DKP in adjustments like we did previously, so all DKP you get from a raid is shown under the raid as the raid value, on you characters details page it will be shown as Earned DKP.

Now that we have onyxia on farm status the way we raid has changed slightly, instead of doing onyxia and mc separately, they are now integrated into a combined raid, and because of that, the DKP earned will always be shown at the last "raid" (most likely mc), like in the previous raid, all got 17 DKP for the raid if they were there the whole time ( ~18 - ~ 23 ), because I round up, its from 18 ( start time is the only thing round down ) to 23 (was 22:20) = 5 hours.

So if you only joined for the mc part you would still earn 17 DKP for the whole raid, but I will make a – DKP adjustment for the amount of time you wasn’t there.

This might sound confusing, so let’s take some real world examples from the previous raid:

Farmer: Joined: 18:13 Left: 22:20
= 5 Hours raid time (round up to the next hour) = 17 DKP (highest possible DKP for the raid)

Djidelog: Joined: 18:08 Left: 20:45
= 17 DKP – (20:45 -> 22:20, both round up so basically 21-23) = (3 Hours not there = 9 DKP)
He will get a -9 DKP adjustment for the 3 hours not there so ends up earning (17-9) = 8 DKP total

-----

Then we have the part where people didn’t understand we don’t want spam/chat in the channels, some people would have gotten –DKP for the raid if we was strict on the rule this first time so we have agreed to set a limit of -5 DKP this raid, even if you broke it more than 5 times, this is however only in this raid that limit applied, in the next it will be -1 DKP even if you end up with -20 DKP for spamming.

-----

If you see your missing DKP, leave a private message on the forum, please dont ask questions ingame if you can see iam currently in an instance ( /who csharp ).

I can miss someones DKP, the reason is CT_Raidtracker sometimes shows "Unknow Indentity" for 1 member.

-----

http://dkp.sys-adm.dk/dkp-03-12-2005.htm

write a pm if you find a mistake.
Posted by: CSharp on Saturday 03 December 2005 - 08:48:50 | comments: 5

Hakkar pwned :) (01 Dec : 13:09) (Zul Gurub)

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